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From Vr To V-Art

May 25, 2017 Art History and Archaeology | College of Arts and Humanities

From Vr To V-Art

Students Strive To Enhance Museum Experience Using Technology.

by Sala Levin | Terp Magazine

"Step Inside Renoir’s Beloved “luncheon Of The Boating Party” And Pet The Little Dog Perched—rather Unhygienically—on The Table. Taste The Grapes That Are All That Remain Of Lunch. Try On One Of The Women’s Flower-Festooned Hats. Take A Swig Of Wine From One Of The Already-Opened Bottles.

"Visitors To The Phillips Collection, The Famed D.C. Museum, May Someday Be Able To Do All This, With The First Steps Taken By Students In The University Of Maryland’s First-Year Innovation & Research Experience (Fire) Program.

"Through The New Partnership Between The University And The Museum, These Freshmen Are Exploring How Virtual Reality (Vr) And Other New Technologies Can Enhance Visitors’ Experience At The Museum And Their Appreciation Of The Artwork On Display."

read The Complete Article In Terp Magazine.

photo By John T. Consoli Via Terp Magazine.